
Dive Stations
Go deep. Stay quiet. Come home.
Command a Second World War submarine across three campaign theatres. Track contacts, identify targets and decide when to fight—and when to disappear.
Command
Find them before they find you.
Your chart shows where contacts were last reported. Sonar helps you track movement beyond visual range. The periscope confirms what is actually out there—but using it brings you closer to being seen.
Manage speed, depth and noise as conditions change. Close in for a firing position, break contact beneath the thermal layer, or stay silent and let the danger pass.
Periscope
Periscope steady…
- Range
- 1200 yd
- Bearing
- 087°
- Speed
- 12 kts
- Type
- Cargo
- Status
- Unknown
Sonar
- Contact 1
- 800 yd
- Contact 2
- 1600 yd
- Contact 3
- ----
- Contact 4
- ----
Chart Depth 80 ft

Periscope
Identify ships, estimate their range and hold a steady bearing before committing to an attack.

Sonar
Track contacts through darkness and poor visibility. Each sweep gives you another piece of the picture.

Chart
Plot contacts, follow coastlines and plan your approach across each patrol area.
Campaign theatres

Mediterranean
6 patrols
Convoys, island bases and heavily patrolled approaches around Malta.

Atlantic
6 patrols
Long patrols through the Western Approaches, Biscay and the Channel.

Baltic
6 patrols
Narrow straits, shallow water and little room to escape.
Life aboard

Between patrols
The campaign records more than targets sunk. Crew events, shore leave, birthdays and life below decks follow the boat from one patrol to the next.
- Crew
- Patrol log
- Shore leave
- Life aboard
The patrol begins soon.
Dive Stations is in development for iPhone, iPad, Mac, Windows and Steam. Release news and store links will appear here when they are ready.


